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SI3D
2010
ACM
15 years 12 months ago
Epipolar sampling for shadows and crepuscular rays in participating media with single scattering
Scattering in participating media, such as fog or haze, generates volumetric lighting effects known as crepuscular or god rays. Rendering such effects greatly enhances the realism...
Thomas Engelhardt, Carsten Dachsbacher
3DIM
2003
IEEE
15 years 12 months ago
Reliable and Rapidly-Converging ICP Algorithm Using Multiresolution Smoothing
Autonomous range acquisition for 3D modeling requires reliable range registration, for both the precise localization of the sensor and combining the data from multiple scans for v...
Kok-Lim Low, Anselmo Lastra
ACSAC
2003
IEEE
15 years 12 months ago
Making Secure TCP Connections Resistant to Server Failures
Methods are presented to increase resiliency to server failures by migrating long running, secure TCP-based connections to backup servers, thus mitigating damage from servers disa...
Hailin Wu, Andrew Burt, Ramki Thurimella
DATE
2003
IEEE
69views Hardware» more  DATE 2003»
15 years 12 months ago
Performance-Directed Retiming for FPGAs Using Post-Placement Delay Information
In today’s deep-submicron designs, the interconnect delays contribute an increasing part to the overall performance of an implementation. Particularly when targeting field prog...
Ulrich Seidl, Klaus Eckl, Frank M. Johannes
FTDCS
2003
IEEE
15 years 12 months ago
Distributed Shared State
Increasingly, Internet-level distributed systems are oriented as much toward information access as they are toward computation. From computer-supported collaborative work to peer-...
Michael L. Scott, DeQing Chen, Sandhya Dwarkadas, ...