— Object recognition is a challenging problem for artificial systems. This is especially true for objects that are placed in cluttered and uncontrolled environments. To challenge...
— Determining the optimal topology of a graph is pertinent to many domains, as graphs can be used to model a variety of systems. Evolutionary algorithms constitute a popular opti...
— Infrastructure-based overlay networks have been proposed to support the quality of service requirements of a wide range of applications. In this paper, we study using infrastru...
In this paper, we discuss and compare several policies to place replicas in tree networks, subject to server capacity constraints. The client requests are known beforehand, while ...
The General Game Playing (GGP) problem is concerned with developing systems capable of playing many different games, even games the system has never encountered before. Successful...