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AAMAS
2007
Springer
16 years 25 days ago
Auctions, Evolution, and Multi-agent Learning
For a number of years we have been working towards the goal of automatically creating auction mechanisms, using a range of techniques from evolutionary and multi-agent learning. Th...
Steve Phelps, Kai Cai, Peter McBurney, Jinzhong Ni...
ACII
2007
Springer
16 years 25 days ago
SuperDreamCity: An Immersive Virtual Reality Experience That Responds to Electrodermal Activity
In this paper we describe an artistic exhibition that took place in our highly-immersive virtual-reality laboratory. We have allowed visitors to explore a virtual landscape based o...
Doron Friedman, Kana Suji, Mel Slater
144
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PROFES
2001
Springer
15 years 11 months ago
Augmenting Experience Reports with Lightweight Postmortem Reviews
Many small and medium-sized companies that develop software experience the same problems repeatedly, and have few systems in place to learn from their own mistakes as well as their...
Torgeir Dingsøyr, Nils Brede Moe, Øy...
PARMA
2004
106views Database» more  PARMA 2004»
15 years 8 months ago
The Notion of Similarity in Data and Pattern Spaces
In the recent years, our ability of collecting information rapidly increases and huge databases that change over time in a high frequency have been developed. On the other hand, th...
Irene Ntoutsi

Source Code
976views
14 years 14 days ago
GPUMarkerTracker
GPUMarkerTracker is a tracking software library for AR (augmented reality) markers. It utilizes GPGPU for fast and accurate tracking. It is intended for detecting markers from an H...