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PG
2000
IEEE
15 years 11 months ago
Interactive Manipulation Planning for Animated Characters
We present a brief overview of an algorithm for interactively animating object grasping and manipulation tasks for human figures. The technique is designed to efficiently genera...
James J. Kuffner Jr., Jean-Claude Latombe
VR
2000
IEEE
103views Virtual Reality» more  VR 2000»
15 years 11 months ago
A Method of Constructing a Telexistence Visual System Using Fixed Screens
Projection-based visual display systems are expected to be effective platforms for VR applications, in which the displayed images are generated by computer graphics using three-di...
Yasuyuki Yanagida, Taro Maeda, Susumu Tachi
ECAI
2000
Springer
15 years 11 months ago
Search Pruning Conditions for Boolean Optimization
This paper proposes new algorithms for the Binate Covering Problem (BCP), a well-known restriction of Boolean Optimization. Binate Covering finds application in many areas of Com...
Vasco M. Manquinho, João P. Marques Silva
VRML
1999
ACM
15 years 10 months ago
An Open Virtual Environment for Autonomous Agents Using VRML and Java
We describe a VRML/Java-based virtual environment that is populated with heterogeneous articulated agents. In this simulated environment, agents compete for collecting certain obj...
Bernhard Jung, Jan-Torsten Milde
PPDP
1999
Springer
15 years 10 months ago
A Virtual Machine for a Process Calculus
Abstract. Despite extensive theoretical work on process-calculi, virtual machine specifications and implementations of actual computational models are still scarce. This paper pre...
Luís M. B. Lopes, Fernando M. A. Silva, Vas...
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