In this paper a new time-stepping method for simulating systems of rigid bodies is given. Unlike methods which take an instantaneous point of view, our method is based on impulse-m...
A new garbage collection algorithm for distributed object systems, called DMOS (Distributed Mature Object Space), is presented. It is derived from two previous algorithms, MOS (Ma...
Richard L. Hudson, Ronald Morrison, J. Eliot B. Mo...
We present a domain independent off-line adaptation technique called Stochastic Plan Optimization for finding and improving plans in real-time strategy games. Our method is based ...
A non-regenerative dual-hop wireless system based on distributed Alamouti space-time coding is considered. It is assumed that each relay retransmits an appropriately scaled space-t...
- Real-time speaker verification, with speech acquired using the NIST Mk-III microphone array and an autodirective beamforming algorithm, is demonstrated. The software and hardware...
Gang Mei, Roger Xu, Debang Lao, Chiman Kwan, Vince...