Despite the many solutions proposed by industry and the research community to address phishing attacks, this problem continues to cause enormous damage. Because of our inability t...
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
We present a system for fast model-based segmentation and 3D pose
estimation of specular objects using appearance based specular
features. We use observed (a) specular reflection...
Many natural objects vary the shapes as linear combinations of certain bases. The measurement of such deformable shapes is coupling of rigid similarity transformations between the...
We present a comprehensive treatment of 3D object tracking by posing it as a nonlinear state estimation problem. The measurements are derived using the outputs of shape-encoded fi...