Studying program behavior is a central component in architectural designs. In this paper, we study and exploit one aspect of program behavior, the behavior repetition, to expedite...
— Peer-to-peer computing, the harnessing of idle compute cycles throughout the Internet, offers exciting new research challenges in the converging domains of networking and distr...
Virginia Mary Lo, Daniel Zappala, Dayi Zhou, Yuhon...
Service Oriented Programming - which combines Distributed Object Compunting, Component Based and webbased concepts - has recently emerged as a promising approach to develop dynami...
Domenico Cotroneo, Cristiano di Flora, Stefano Rus...
In this paper, we investigate methods for improving the hit rates in the first level of memory hierarchy. Particularly, we propose victim cache structures to reduce the number of ...
Gokhan Memik, Glenn Reinman, William H. Mangione-S...
Space, vast lands and dungeons… It is no coincidence that Space War and Adventure are among the best known of the first computer games. Both clearly appeal to the player’s cur...