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CVPR
2003
IEEE
16 years 9 months ago
Fusing Online and Offline Information for Stable 3D Tracking in Real-Time
We propose an efficient online real-time solution for singlecamera 3?D tracking of rigid objects that can handle large camera displacements, drastic aspect changes, and partial oc...
Luca Vacchetti, Vincent Lepetit, Pascal Fua
CVPR
2004
IEEE
16 years 9 months ago
Computing Depth under Ambient Illumination Using Multi-Shuttered Light
Range imaging has become a critical component of many computer vision applications. The quality of the depth data is of critical importance, but so is the need for speed. Shuttere...
Héctor H. González-Baños, Jam...
CVPR
2005
IEEE
16 years 9 months ago
Real-Time Non-Rigid Surface Detection
We present a real-time method for detecting deformable surfaces, with no need whatsoever for a priori pose knowledge. Our method starts from a set of wide baseline point matches b...
Julien Pilet, Vincent Lepetit, Pascal Fua
CVPR
2008
IEEE
16 years 9 months ago
Homography based multiple camera detection and tracking of people in a dense crowd
Tracking people in a dense crowd is a challenging problem for a single camera tracker due to occlusions and extensive motion that make human segmentation difficult. In this paper ...
Ran Eshel, Yael Moses
CVPR
2008
IEEE
16 years 9 months ago
Extrinsic and depth calibration of ToF-cameras
Recently, ToF-cameras have attracted attention because of their ability to generate a full 21 2 D depth image at video frame rates. Thus, ToF-cameras are suitable for real-time 3D...
Stefan Fuchs, Gerd Hirzinger