We present results on a user independent fully automatic system for real time recognition of facial actions from the Facial Action Coding System (FACS). The system automatically d...
Marian Stewart Bartlett, Gwen Littlewort, Mark G. ...
To be viable advertising platforms, methods for in-program content placement in sports video must balance against clutter. We propose viewer relevance (VR) measures of video frame...
In this paper we propose a rate-distortion optimized motion estimation algorithm that is built upon a quadtree structure. Each node of the quadtree represents a block in the curre...
Global Motion Estimation (GME) is an important part in the object-based applications. In this paper, a fast progressive model refinement (FPMR) GME algorithm is proposed. It can s...
In this work, homomorphic image modeling is used to make the exhaustive block-matching algorithm (EBMA) more human vision system (HVS) aware, thus yielding visually pleasing seque...