We present a simple but powerful algorithm for optimizing the usage of hardware occlusion queries in arbitrary complex scenes. Our method minimizes the number of issued queries an...
In recent years the work on vector field visualization has been concentrated on LIC-based methods. In this paper we propose an alternative solution for the visualization of unstea...
We propose an efficient system for realistic speech animation. The system supports all steps of the animation pipeline, from the capture or design of 3D head models up to the synth...
Digital video applications exploit the intrinsic structure of video sequences. In order to obtain and represent this structure for video annotation and indexing tasks, the main ini...
A major drawback of block-based still-image or video-compression methods at low rates is the visible block boundaries that are also known as blocking artifacts. Several methods hav...
Bahadir K. Gunturk, Yucel Altunbasak, Russell M. M...