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CGF
2004
113views more  CGF 2004»
15 years 6 months ago
Coherent Hierarchical Culling: Hardware Occlusion Queries Made Useful
We present a simple but powerful algorithm for optimizing the usage of hardware occlusion queries in arbitrary complex scenes. Our method minimizes the number of issued queries an...
Jirí Bittner, Michael Wimmer, Harald Piring...
CGF
2000
158views more  CGF 2000»
15 years 6 months ago
Unsteady Flow Visualization by Animating Evenly-Spaced Streamlines
In recent years the work on vector field visualization has been concentrated on LIC-based methods. In this paper we propose an alternative solution for the visualization of unstea...
Bruno Jobard, Wilfrid Lefer
JVCA
2002
157views more  JVCA 2002»
15 years 6 months ago
Realistic face animation for speech
We propose an efficient system for realistic speech animation. The system supports all steps of the animation pipeline, from the capture or design of 3D head models up to the synth...
Gregor A. Kalberer, Luc J. Van Gool
MTA
2002
195views more  MTA 2002»
15 years 6 months ago
Shot Partitioning Based Recognition of TV Commercials
Digital video applications exploit the intrinsic structure of video sequences. In order to obtain and represent this structure for video annotation and indexing tasks, the main ini...
Juan María Sánchez, Xavier Binefa, J...
TCSV
2002
66views more  TCSV 2002»
15 years 6 months ago
Multiframe blocking-artifact reduction for transform-coded video
A major drawback of block-based still-image or video-compression methods at low rates is the visible block boundaries that are also known as blocking artifacts. Several methods hav...
Bahadir K. Gunturk, Yucel Altunbasak, Russell M. M...