In this paper we describe a voxel-based 3-D reconstruction technique from multiple calibrated camera views that makes explicit use of the finite size footprint of a voxel when pr...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
This paper addresses the problem of estimating lower bounds on the power consumption in scheduled data flow graphs with a fixed number of allocated resources prior to binding. T...
Lars Kruse, Eike Schmidt, Gerd Jochens, Ansgar Sta...
This paper describes an ongoing project with the goal of designing and implementing a method to evaluate visualizations based on the tasks supported. The method evaluates time to ...
Octavio Juarez Espinosa, Chris Hendrickson, James ...
Most illustrative techniques used in non-photorealistic rendering to date apply a rendering style to objects or a scene and alter the appearance of this style by employing illumin...
Selective dynamic compilation systems, typically driven by annotations that identify run-time constants, can achieve significant program speedups. However, manually inserting ann...