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GRAPHICSINTERFACE
2001
15 years 7 months ago
Geometry-based Muscle Modeling for Facial Animation
We present a muscle model and methods for muscle construction that allow to easily create animatable facial models from given face geometry. Using our editing tool, one can intera...
Kolja Kähler, Jörg Haber, Hans-Peter Sei...
VC
2008
95views more  VC 2008»
15 years 6 months ago
1001 Acquisition viewpoints: efficient and versatile view-dependent modeling of real-world scenes
Modeling is a severe bottleneck for computer graphics applications. Manual modeling is time consuming and fails to capture the complexity of real world scenes. Automated modeling b...
Mihai Mudure, Voicu Popescu
CISIS
2010
IEEE
16 years 1 months ago
Integrating Production Automation Expert Knowledge Across Engineering Stakeholder Domains
— The engineering of complex production automation systems involves experts from several backgrounds, such as mechanical, electrical, and software engineering. The production aut...
Thomas Moser, Stefan Biffl, Wikan Danar Sunindyo, ...
TPHOL
1998
IEEE
15 years 10 months ago
The Village Telephone System: A Case Study in Formal Software Engineering
In this paper we illustrate the use of formal methods in the development of a benchmark application we call the Village Telephone System which is characteristic of a class of netwo...
Karthikeyan Bhargavan, Carl A. Gunter, Elsa L. Gun...
COMPSAC
2004
IEEE
15 years 10 months ago
Implementing Hierarchical Features in a Graphically Based Formal Modelling Language
Many developers who could benefit from building and analysing formal models of their systems are deterred from doing so by the process algebra style input languages of formal mode...
Peter Henderson, Robert John Walters, Stephen Crou...