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INCDM
2010
Springer
146views Data Mining» more  INCDM 2010»
15 years 10 months ago
Learning from Humanoid Cartoon Designs
Abstract. Character design is a key ingredient to the success of any comicbook, graphic novel, or animated feature. Artists typically use shape, size and proportion as the first de...
Md. Tanvirul Islam, Kaiser Md. Nahiduzzaman, Why Y...
ECTEL
2010
Springer
15 years 7 months ago
Deep Learning Design for Sustainable Innovation within Shifting Learning Landscapes
Changes in the underpinning technologies for TEL is occurring at a pace that we have never before experienced, and this is unlikely to slow down. This necessitates a broader and mo...
Andrew Ravenscroft, Tom Boyle, John Cook, Andreas ...
ICML
2002
IEEE
16 years 7 months ago
Active + Semi-supervised Learning = Robust Multi-View Learning
In a multi-view problem, the features of the domain can be partitioned into disjoint subsets (views) that are sufficient to learn the target concept. Semi-supervised, multi-view a...
Ion Muslea, Steven Minton, Craig A. Knoblock
ICALT
2008
IEEE
16 years 29 days ago
Interaction Analysis as a Multi-Support Approach of Social Computing for Learning, in the "Collaborative Era": Lessons Learned b
Apparently computer technology is shifting its focus, with individual users not being the main target any more. The evolution of Web 2.0 technologies is promoting the development ...
Tharrenos Bratitsis, Angelique Dimitracopoulou
AAAI
1998
15 years 7 months ago
Learning to Extract Symbolic Knowledge from the World Wide Web
The World Wide Web is a vast source of information accessible to computers, but understandable only to humans. The goal of the research described here is to automatically create a...
Mark Craven, Dan DiPasquo, Dayne Freitag, Andrew M...