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GEM
2008
15 years 8 months ago
Evaluating a Parallel Evolutionary Algorithm on the Chess Endgame Problem
Classifying the endgame positions in Chess can be challenging for humans and is known to be a difficult task in machine learning. An evolutionary algorithm would seem to be the ide...
Wayne Iba, Kelsey Marshman, Benjamin Fisk
COLT
2006
Springer
15 years 10 months ago
Memory-Limited U-Shaped Learning
U-shaped learning is a learning behaviour in which the learner first learns a given target behaviour, then unlearns it and finally relearns it. Such a behaviour, observed by psych...
Lorenzo Carlucci, John Case, Sanjay Jain, Frank St...
AAAI
2004
15 years 7 months ago
Automatic Generation of Artistic Chinese Calligraphy
We introduce a novel intelligent system which can generate new Chinese calligraphic artwork that meets certain aesthetic requirements automatically. In the machine learning phase,...
Songhua Xu, Francis C. M. Lau, Kwok-Wai Cheung, Yu...
ICALT
2005
IEEE
16 years 2 days ago
Designing Educational Technology for Developing Regions: Some Preliminary Hypotheses
Based on our findings from an ongoing pilot with shared computers in rural primary schools in Uttar Pradesh, India since 2001 and two follow-up field studies in the same schools i...
Matthew Kam, Divya Ramachandran, Urvashi Sahni, Jo...
ICALT
2005
IEEE
16 years 2 days ago
Interactivities in Music Intelligent Tutoring System
We report our work in progress in the area of music intelligent tutoring systems (MITS). We discuss the motivation behind the design of GUI that aim to support an interactive lear...
Somnuk Phon-Amnuaisuk, Keh-Siong Chee