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ROBOCUP
1999
Springer
115views Robotics» more  ROBOCUP 1999»
15 years 11 months ago
UBU Team
The underlying research topics and the architecture of the UBU team are briefly described. The aim of developing UBU is to subject a series of tools and procedures for agent decis...
Johan Kummeneje, David Lybäck, Håkan L....
ROBOCUP
1999
Springer
102views Robotics» more  ROBOCUP 1999»
15 years 11 months ago
A Method for Localization by Integration of Imprecise Vision and a Field Model
In recent years, many researchers in AI and Robotics pay attention to RoboCup, because robotic soccer games needs various techniques in AI and Robotics, such as navigation, behavi...
Kazunori Terada, Kouji Mochizuki, Atsushi Ueno, Hi...
198
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SIGGRAPH
1998
ACM
15 years 11 months ago
Subdivision Surfaces in Character Animation
The creation of believable and endearing characters in computer graphics presents a number of technical challenges, including the modeling, animation and rendering of complex shap...
Tony DeRose, Michael Kass, Tien Truong
ISAAC
1998
Springer
99views Algorithms» more  ISAAC 1998»
15 years 11 months ago
On the Multiple Gene Duplication Problem
Abstract. A fundamental problem in computational biology is the determination of the correct species tree for a set of taxa given a set of possibly contradictory gene trees. In rec...
Michael R. Fellows, Michael T. Hallett, Ulrike Ste...
CHI
1997
ACM
15 years 11 months ago
Rosebud: Technological Toys for Storytelling
Rosebud is a user-interface prototype which elicits storytelling by child users though interaction with a computationally-augmented physical artifact. In particular, Rosebud links...
Jennifer W. Glos, Justine Cassell