Sciweavers

6355 search results - page 961 / 1271
» From Logic to Games
Sort
View
MOZ
2004
Springer
16 years 3 days ago
The Structure of Authority: Why Security Is Not a Separable Concern
Common programming practice grants excess authority for the sake of functionality; programming principles require least authority for the sake of security. If we practice our princ...
Mark S. Miller, Bill Tulloh, Jonathan S. Shapiro
VLDB
2004
ACM
186views Database» more  VLDB 2004»
16 years 3 days ago
Indexing Large Human-Motion Databases
Data-driven animation has become the industry standard for computer games and many animated movies and special effects. In particular, motion capture data recorded from live actor...
Eamonn J. Keogh, Themis Palpanas, Victor B. Zordan...
HT
2000
ACM
15 years 11 months ago
Reusable hypertext structures for distance and JIT learning
Software components for distance and just-in-time (JIT) learning are an increasingly common method of encouraging reuse and facilitating the development process[58], but no analog...
Anne Morgan Spalter, Rosemary Michelle Simpson
214
Voted
ICCV
1999
IEEE
15 years 11 months ago
Epipolar Geometry Estimation by Tensor Voting in 8D
We present a novel, efficient, initializationfree approach to the problem of epipolar geometry estimation, by formulating it as one of hyperplane inference from a sparse and noisy...
Chi-Keung Tang, Gérard G. Medioni, Mi-Suen ...
SI3D
1992
ACM
15 years 10 months ago
NPSNET: Constructing a 3D Virtual World
The development of 3D visual simulation systemson inexpensive, commercially available graphics workstations is occurring today and will be commonplace in the near future. Such sys...
Michael Zyda, David R. Pratt, James G. Monahan, Ka...