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CAV
2007
Springer
157views Hardware» more  CAV 2007»
16 years 15 days ago
An Accelerated Algorithm for 3-Color Parity Games with an Application to Timed Games
Three-color parity games capture the disjunction of a B¨uchi and a co-B¨uchi condition. The most efficient known algorithm for these games is the progress measures algorithm by ...
Luca de Alfaro, Marco Faella
ROBOCUP
2004
Springer
91views Robotics» more  ROBOCUP 2004»
15 years 11 months ago
From Games to Applications: Component Reuse in Rescue Robots
Abstract. Component-based software engineering is useful for embedded applications such as robotics. However, heavyweight component systems such as CORBA overstrain the ressources ...
Holger Kenn, Andreas Birk 0002
GAMESEC
2010
244views Game Theory» more  GAMESEC 2010»
15 years 4 months ago
The Password Game: Negative Externalities from Weak Password Practices
The combination of username and password is widely used as a human authentication mechanism on the Web. Despite this universal adoption and despite their long tradition, password s...
Sören Preibusch, Joseph Bonneau
KDD
2001
ACM
129views Data Mining» more  KDD 2001»
16 years 6 months ago
Extracting collective probabilistic forecasts from web games
David M. Pennock, Steve Lawrence, Finn Årup ...