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CSCW
2007
ACM
15 years 6 months ago
Let's Get Physical! In, Out and Around the Gaming Circle of Physical Gaming at Home
Physical gaming is a genre of computer games that has recently been made available for the home. But what does it mean to bring games home that were originally designed for play in...
Allison Sall, Rebecca E. Grinter
IGPL
1998
127views more  IGPL 1998»
15 years 6 months ago
An Analysis of (Linear) Exponentials Based on Extended Sequents
We apply the 2-sequents approach to the analysis of several calculi derived from linear logic. We present a uniform formal system for Linear Logic, Elementary Linear Logic and Lig...
Stefano Guerrini, Simone Martini, Andrea Masini
TLCA
2009
Springer
16 years 25 days ago
On the Meaning of Logical Completeness
G¨odel’s completeness theorem is concerned with provability, while Girard’s theorem in ludics (as well as full completeness theorems in game semantics) are concerned with proo...
Michele Basaldella, Kazushige Terui
ICML
2003
IEEE
16 years 7 months ago
BL-WoLF: A Framework For Loss-Bounded Learnability In Zero-Sum Games
We present BL-WoLF, a framework for learnability in repeated zero-sum games where the cost of learning is measured by the losses the learning agent accrues (rather than the number...
Vincent Conitzer, Tuomas Sandholm
STOC
2004
ACM
104views Algorithms» more  STOC 2004»
16 years 6 months ago
Network games
The growth in computer games and wireless networks has catalyzed the production of a new generation of hand-held game consoles that support multi-player gaming over IEEE 802.11 ne...
Éva Tardos