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LPKR
1997
Springer
15 years 11 months ago
Generalizing Updates: From Models to Programs
Abstract. Recently the field of theory update has seen some improvement, in what concerns model updating, by allowing updates to be specified by so-called revision programs. The ...
João Alexandre Leite, Luís Moniz Per...
WIMOB
2008
IEEE
16 years 1 months ago
A Moderate to Robust Game Theoretical Model for Intrusion Detection in MANETs
—One popular solution for reducing the resource consumption of Intrusion Detection System (IDS) in MANET is to elect a head-cluster (leader) to provide intrusion detection servic...
Hadi Otrok, Noman Mohammed, Lingyu Wang, Mourad De...
IPPS
2007
IEEE
16 years 1 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
ISAAC
2005
Springer
153views Algorithms» more  ISAAC 2005»
16 years 8 days ago
Network Game with Attacker and Protector Entities
Consider an information network with harmful procedures called attackers (e.g., viruses); each attacker uses a probability distribution to choose a node of the network to damage. O...
Marios Mavronicolas, Vicky G. Papadopoulou, Anna P...
NETGAMES
2004
ACM
16 years 6 days ago
Accuracy in dead-reckoning based distributed multi-player games
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...