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GAMEON
2009
15 years 4 months ago
Analysis of User Trajectories Based on Data Distribution and State Transition: a Case Study with a Massively Multiplayer Online
At present, trajectory data, series of coordinate data traversed by moving objects, can be readily obtained due to the advent of positioning technologies. Clustering of trajectori...
Ruck Thawonmas, Junichi Oda, Kuan-Ta Chen
CDC
2010
IEEE
105views Control Systems» more  CDC 2010»
15 years 1 months ago
Learning in mean-field oscillator games
This research concerns a noncooperative dynamic game with large number of oscillators. The states are interpreted as the phase angles for a collection of non-homogeneous oscillator...
Huibing Yin, Prashant G. Mehta, Sean P. Meyn, Uday...
INFOCOM
2012
IEEE
13 years 9 months ago
Submodular game for distributed application allocation in shared sensor networks
Abstract—Wireless sensor networks are evolving from singleapplication platforms towards an integrated infrastructure shared by multiple applications. Given the resource constrain...
Chengjie Wu, You Xu, Yixin Chen, Chenyang Lu
CSL
2009
Springer
15 years 10 months ago
Fixed-Point Definability and Polynomial Time
My talk will be a survey of recent results about the quest for a logic capturing polynomial time. In a fundamental study of database query languages, Chandra and Harel [4] first ra...
Martin Grohe
ICCD
2004
IEEE
137views Hardware» more  ICCD 2004»
16 years 3 months ago
Comparative Study of Strategies for Formal Verification of High-Level Processors
Compared are different methods for evaluation of formulas expressing microprocessor correctness in the logic of Equality with Uninterpreted Functions and Memories (EUFM) by transl...
Miroslav N. Velev