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ICCBR
2005
Springer
16 years 7 days ago
Language Games: Solving the Vocabulary Problem in Multi-Case-Base Reasoning
The problem of heterogeneous case representation poses a major obstacle to realising real-life multi-case-base reasoning (MCBR) systems. The knowledge overhead in developing and ma...
Paolo Avesani, Conor Hayes, Marco Cova
ATAL
2007
Springer
15 years 10 months ago
Reputation in the joint venture game
In many settings, agents need to identify competent partners to assist them in accomplishing tasks. Direct experience may not provide sufficient data to learn the competence of ot...
Philip Hendrix, Barbara J. Grosz
AI
2006
Springer
15 years 10 months ago
Satisfaction Equilibrium: Achieving Cooperation in Incomplete Information Games
So far, most equilibrium concepts in game theory require that the rewards and actions of the other agents are known and/or observed by all agents. However, in real life problems, a...
Stéphane Ross, Brahim Chaib-draa
AIIDE
2006
15 years 8 months ago
The Self Organization of Context for Learning in MultiAgent Games
Reinforcement learning is an effective machine learning paradigm in domains represented by compact and discrete state-action spaces. In high-dimensional and continuous domains, ti...
Christopher D. White, Dave Brogan
WCE
2007
15 years 8 months ago
Human error of commission modeled with Theory of Games
— Industrial plants makes a carefully trace of the human intervention on the process. This intervention happens at different points in the history of the facility, since the desi...
Selva S. Rivera, Jorge E. Núñez Mc L...