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HICSS
2009
IEEE
111views Biometrics» more  HICSS 2009»
16 years 1 months ago
The Impact of Social Support of Guild Members and Psychological Factors on Flow and Game Loyalty in MMORPG
The objective of this study is to identify the relationships in which social support influences flow and game loyalty through character control, character identity, guild identity...
Juseon Kang, Ilsang Ko, Yunjung Ko
CCGRID
2008
IEEE
16 years 1 months ago
A Proactive Non-Cooperative Game-Theoretic Framework for Data Replication in Data Grids
— Data grids and its cost effective nature has taken on a new level of interest in recent years; amalgamation of different providers results in increased capacity as well as lowe...
Ali Elghirani, Riky Subrata, Albert Y. Zomaya
CDC
2008
IEEE
153views Control Systems» more  CDC 2008»
16 years 1 months ago
A stackelberg game for pricing uplink power in wide-band cognitive radio networks
— We study the problem of pricing uplink power in wide-band cognitive radio networks under the objective of revenue maximization for the service provider and while ensuring incen...
Ashraf Al Daoud, Tansu Alpcan, Sachin Kumar Agarwa...
204
Voted
INFOCOM
2008
IEEE
16 years 1 months ago
Modeling Resource Sharing Dynamics of VoIP Users over a WLAN Using a Game-Theoretic Approach
—We consider a scenario in which users share an access point and are mainly interested in VoIP applications. Each user is allowed to adapt to varying network conditions by choosi...
Edson H. Watanabe, Daniel S. Menasché, Edmu...
ICECCS
2007
IEEE
95views Hardware» more  ICECCS 2007»
16 years 1 months ago
A Novel Approach to the Detection of Cheating in Multiplayer Online Games
— Modern online multiplayer games are complex heterogeneous distributed systems comprised of servers and untrusted clients, which are often engineered under considerable commerci...
Peter Laurens, Richard F. Paige, Phillip J. Brooke...