The landscape of interactive technology design and evaluation is expanding. In the past, usability and task efficiency were the main focus for research in human computer interacti...
In this paper we describe a corpus set together from two sub-corpora. The CINEMO corpus contains acted emotional expression obtained by playing dubbing exercises. This new protoco...
Creating controllable, responsive avatars is an important problem in computer games and virtual environments. Recently, large collections of motion capture data have been exploite...
We formulate the L2-gain control problem for a general nonlinear, state-space system with projection dynamics in the state evolution and hard constraints on the set of admissible ...
Joseph A. Ball, Martin V. Day, Tungsheng Yu, Pushk...
Most approaches to classifying media content assume a fixed, closed vocabulary of labels. In contrast, we advocate machine learning approaches which take advantage of the millions...