Learning to solve small instances of a problem should help in solving large instances. Unfortunately, most neural network architectures do not exhibit this form of scalability. Our...
In this paper, a conceptual framework is developed for critiquing extreme violence in computer and videogames from an aesthetic perspective. In particular focus is the common play...
We describe how to build a VIDEOPLACE-like vision-driven user interface using "optical-flow" measurements. The optical-flow denotes the estimated movement of an image pat...
People with motor impairments can benefit greatly from being able to take part in Massively Multiplayer On-line Games, such as World of Warcraft. We are investigating how to use e...
Howell O. Istance, Stephen Vickers, Aulikki Hyrsky...
— In future networks based on the Differentiated Services (DiffServ) architecture, users may be provided with the opportunity to choose their Assured Forwarding (AF) class. Users...