We show that the generating function (in n) for the number of walks on the square lattice with steps (1, 1), (1, −1), (2, 2) and (2, −2) from (0, 0) to (2n, 0) in the region 0...
When exploring a game over a large strategy space, it may not be feasible or cost-effective to evaluate the payoff of every relevant strategy profile. For example, determining a p...
Patrick R. Jordan, Yevgeniy Vorobeychik, Michael P...
In this paper, we apply evolutionary games to non-cooperative power control in wireless networks. Specifically, we focus our study in a power control in W-CDMA and WIMAX wireless s...
Eitan Altman, Rachid El Azouzi, Yezekael Hayel, Ha...
In addressing the challenge of exponential scaling with the number of agents we adopt a cluster-based representation to approximately solve asymmetric games of very many players. ...
An important aspect of mechanism design in social choice protocols and multiagent systems is to discourage insincere and manipulative behaviour. We examine the computational compl...