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ICPR
2010
IEEE
15 years 5 months ago
Robust Figure Extraction on Textured Background: A Game-Theoretic Approach
Feature-based image matching relies on the assumption that the features contained in the model are distinctive enough. When both model and data present a sizeable amount of clutte...
Andrea Albarelli, Emanuele Rodolà, Alberto Cavall...
FLAIRS
2011
14 years 10 months ago
Motivational Impacts of a Game-Based Intelligent Tutoring System
iSTART is an intelligent tutoring system (ITS) designed to improve students’ reading comprehension. Previous studies have indicated that iSTART is successful; however, these stu...
G. Tanner Jackson, Danielle S. McNamara
ATAL
2010
Springer
15 years 7 months ago
Path disruption games
We propose Path Disruption Games (PDGs), which consider collaboration between agents attempting stop an adversary from travelling from a source node to a target node in a graph. P...
Yoram Bachrach, Ely Porat
CHI
2004
ACM
16 years 7 months ago
Social interaction in 'there'
Persistent online environments, such as multi-player games, exhibit a complex social organisation. These environments often feature large social groupings and elaborate cooperativ...
Barry Brown, Marek Bell
ACG
2009
Springer
16 years 1 months ago
Solving Kriegspiel Endings with Brute Force: The Case of KR vs. K
Retrograde analysis is a tool for reconstructing a game tree starting from its leaves; with these techniques one can solve specific subsets of a complex game, achieving optimal pl...
Paolo Ciancarini, Gian Piero Favini