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ACMDIS
2008
ACM
15 years 8 months ago
Games for virtual team building
Distributed teams are increasingly common in today's workplace. For these teams, face-to-face meetings where members can most easily build trust are rare and often cost-prohi...
Jason B. Ellis, Kurt Luther, Katherine Bessi&egrav...
ICASSP
2010
IEEE
15 years 6 months ago
Hierarchical language modeling for audio events detection in a sports game
We investigate the automatic labelling of “events” from an audio recording of a sports game. We describe a technique that utilises a hierarchy of language models, which are a ...
Qiang Huang, Stephen Cox
CORR
2010
Springer
101views Education» more  CORR 2010»
15 years 6 months ago
Finite Optimal Control for Time-Bounded Reachability in CTMDPs and Continuous-Time Markov Games
We establish the existence of optimal scheduling strategies for time-bounded reachability in continuous-time Markov decision processes, and of co-optimal strategies for continuous-...
Markus Rabe, Sven Schewe
CORR
2010
Springer
173views Education» more  CORR 2010»
15 years 6 months ago
The Naming Game in Social Networks: Community Formation and Consensus Engineering
We study the dynamics of the Naming Game [Baronchelli et al., (2006) J. Stat. Mech.: Theory Exp. P06014] in empirical social networks. This stylized agentbased model captures essen...
Qiming Lu, Gyorgy Korniss, Boleslaw K. Szymanski
CPC
2008
51views more  CPC 2008»
15 years 6 months ago
Winning Fast in Sparse Graph Construction Games
A Graph Construction Game is a Maker-Breaker game. Maker and Breaker take turns in choosing previously unoccupied edges of the complete graph KN . Maker's aim is to claim a c...
Ohad N. Feldheim, Michael Krivelevich