We experimented a simple yet powerful optimization for Monte-Carlo Go tree search. It consists in dealing appropriately with strings that have two liberties. The heuristic is cont...
Fuzzy logics are in most cases based on an ad-hoc decision about the interpretation of the conjunction. If they are useful or not can typically be found out only by testing them wi...
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...
In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...
Abstract. This paper introduces matching logic, a novel framework for defining axiomatic semantics for programming languages, inspired from operational semantics. Matching logic sp...