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SIGECOM
2003
ACM
89views ECommerce» more  SIGECOM 2003»
15 years 11 months ago
Information incorporation in online in-Game sports betting markets
We analyze data from 52 online in-game sports betting markets (where betting is allowed continuously throughout a game), including 34 markets based on soccer (European football) g...
Sandip Debnath, David M. Pennock, C. Lee Giles, St...
IWANN
2009
Springer
16 years 1 months ago
Fuzzy Logic, Soft Computing, and Applications
We survey on the theoretical and practical developments of the theory of fuzzy logic and soft computing. Specifically, we briefly review the history and main milestones of fuzzy ...
Inma P. Cabrera, Pablo Cordero, Manuel Ojeda-Acieg...
IJMMS
2007
114views more  IJMMS 2007»
15 years 6 months ago
A fuzzy physiological approach for continuously modeling emotion during interaction with play technologies
The popularity of computer games has exploded in recent years, yet methods of evaluating user emotional state during play experiences lag far behind. There are few methods of asse...
Regan L. Mandryk, M. Stella Atkins
ATAL
2009
Springer
16 years 1 months ago
Abstraction in model checking multi-agent systems
ion in model checking multi-agent systems Mika Cohen Department of Computing Imperial College London London, UK Mads Dam Access Linnaeus Center Royal Institute of Technology Stockh...
Mika Cohen, Mads Dam, Alessio Lomuscio, Francesco ...
CORR
2010
Springer
232views Education» more  CORR 2010»
15 years 6 months ago
MiBoard: Multiplayer Interactive Board Game
Serious games have recently emerged as an avenue for curriculum delivery. Serious games incorporate motivation and entertainment while providing pointed curriculum for the user. Th...
Kyle B. Dempsey, Justin F. Brunelle, G. Tanner Jac...