Sciweavers

6355 search results - page 169 / 1271
» From Logic to Games
Sort
View
CLIMA
2007
15 years 8 months ago
Proof Theory for Distributed Knowledge
The proof theory of multi-agent epistemic logic extended with operators for distributed knowledge is studied. Distributed knowledge of A within a group G means that A follows from ...
Raul Hakli, Sara Negri
ICLP
2004
Springer
15 years 12 months ago
MProlog: An Extension of Prolog for Modal Logic Programming
We introduce our implemented modal logic programming system MProlog. This system is written in Prolog as a module for Prolog. Codes, libraries, and most features of Prolog can be u...
Linh Anh Nguyen
CONEXT
2006
ACM
16 years 14 days ago
Modeling ping times in first person shooter games
In First Person Shooter (FPS) games the Round Trip Time (RTT), i.e., the sum of the network delay from client to server and the network delay from server to client, impacts the ga...
Natalie Degrande, Danny De Vleeschauwer, Robert E....
GRAPHITE
2003
ACM
15 years 11 months ago
Applying game design theory to virtual heritage environments
Much literature has argued that interactive engagement in a computer medium is best demonstrated by games. With this in mind, this paper suggests certain techniques that virtual e...
Erik Champion
SBRN
2002
IEEE
15 years 11 months ago
Neural Connect 4 - A Connectionist Approach to the Game
This article presents the system “Neural Connect 4”, a program that plays the game Connect Four. This system employs the multilayer perceptron architecture which is learning t...
Marvin Oliver Schneider, João Luís G...