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PUC
2011
15 years 1 months ago
A research methodology for evaluating location aware experiences
Abstract Research field trials of fully functional prototypes of location-based games are an effective way to test game designs and develop an understanding of what makes games co...
Josephine Reid, Richard Hull 0002, Ben J. C. Clayt...
CSCW
2012
ACM
14 years 2 months ago
Removing gamification from an enterprise SNS
Gamification, the use of game mechanics in non-gaming applications, has been applied to various systems to encourage desired user behaviors. In this paper, we examine patterns of ...
Jennifer Thom-Santelli, David R. Millen, Joan Morr...
TPHOL
2005
IEEE
16 years 2 days ago
From PSL to LTL: A Formal Validation in HOL
Using the HOL theorem prover, we proved the correctness of a translation from a subset of Accellera’s property specification language PSL to linear temporal logic LTL. Moreover,...
Thomas Tuerk, Klaus Schneider
APPROX
2009
Springer
142views Algorithms» more  APPROX 2009»
16 years 1 months ago
Optimal Sherali-Adams Gaps from Pairwise Independence
Abstract. This work considers the problem of approximating fixed predicate constraint satisfaction problems (MAX k-CSP(P)). We show that if the set of assignments accepted by P co...
Konstantinos Georgiou, Avner Magen, Madhur Tulsian...
RAS
2007
117views more  RAS 2007»
15 years 6 months ago
Learning spatial concepts from RatSLAM representations
RatSLAM is a biologically-inspired visual SLAM and navigation system that has been shown to be effective indoors and outdoors on real robots. The spatial representation at the cor...
Michael Milford, Ruth Schulz, David Prasser, Gordo...