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ATAL
2001
Springer
15 years 11 months ago
A Stable and Feasible Payoff Division for Coalition Formation in a Class of Task Oriented Domains
In the last few years the use of coalition formation algorithms in multi-agent systems has been proposed as a possible way of modelling autonomous agent cooperation. Game theory pr...
María-Victoria Belmonte, Ricardo Conejo, Jo...
ICALP
2000
Springer
15 years 10 months ago
Reasoning about Idealized ALGOL Using Regular Languages
We explain how recent developments in game semantics can be applied to reasoning about equivalence of terms in a non-trivial fragment of Idealized Algol (IA) by expressing sets of ...
Dan R. Ghica, Guy McCusker
AIIDE
2008
15 years 8 months ago
The Rise of Potential Fields in Real Time Strategy Bots
Bots for Real Time Strategy (RTS) games are challenging to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while at the s...
Johan Hagelbäck, Stefan J. Johansson
WSC
2008
15 years 8 months ago
Enhancing simulation as improvement and decision support system tool
Lecturing a Discrete Event Simulation course implies some challenges for the instructors. These challenges implies taking decisions from the design of the course to the selection ...
Heriberto Garcia, Eduardo Garcia
GAMEON
2007
15 years 8 months ago
PANORAMA - Explorations in the Aesthetics of Social Awareness
In this paper we reflect on our experiences in developing PANORAMA, a playful application meant to promote and support social awareness in a work environment, through art-inspire...
Anton Eliëns, Dhaval Vyas