This article analyzes the impact of a computer simulation (business game) on the users' perceived learning. The theoretical model developed in this paper is derived from the ...
In the game G0 two players alternate removing positive numbers of counters from a single pile and the winner is the player who removes the last counter. On the first move of the g...
We introduce a new family of one-player games, involving the movement of coins from one configuration to another. Moves are restricted so that a coin can be placed only in a posit...
Erik D. Demaine, Martin L. Demaine, Helena A. Verr...
We present and formally investigate Cooperative Boolean Games, a new, natural family of coalitional games that are both compact and expressive. In such a game, an agent's pri...
Paul E. Dunne, Wiebe van der Hoek, Sarit Kraus, Mi...
Abstract. In this paper, we present a logic R for rule bases by introducing a set of rule connectives. We define both the models and extensions of a rule base. The semantics of ex...