Sciweavers

6355 search results - page 143 / 1271
» From Logic to Games
Sort
View
STACS
2005
Springer
15 years 12 months ago
Quantum Interactive Proofs with Competing Provers
This paper studies quantum refereed games, which are quantum interactive proof systems with two competing provers: one that tries to convince the verifier to accept and the other...
Gus Gutoski, John Watrous
LICS
1991
IEEE
15 years 10 months ago
Logic Programming in a Fragment of Intuitionistic Linear Logic
When logic programming is based on the proof theory of intuitionistic logic, it is natural to allow implications in goals and in the bodies of clauses. Attempting to prove a goal ...
Joshua S. Hodas, Dale Miller
ACSC
2004
IEEE
15 years 10 months ago
On Evolving Fixed Pattern Strategies for Iterated Prisoner's Dilemma
Table 1 shows the payoff to player one. The same matrix also holds for player two. Player one can gain the maximum 5 points (T = 5) by defection if player two cooperates. However,...
Daniel Jang, Peter A. Whigham, Grant Dick
AAAI
2008
15 years 8 months ago
Achieving Cooperation in a Minimally Constrained Environment
We describe a simple environment to study cooperation between two agents and a method of achieving cooperation in that environment. The environment consists of randomly generated ...
Steven Damer, Maria L. Gini
AI
2004
Springer
15 years 6 months ago
Efficient learning equilibrium
Efficient Learning Equilibrium (ELE) is a natural solution concept for multi-agent encounters with incomplete information. It requires the learning algorithms themselves to be in ...
Ronen I. Brafman, Moshe Tennenholtz