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IJVR
2007
85views more  IJVR 2007»
15 years 6 months ago
Detection of Landmarks for Clustering of Online-Game Players
—Understanding of player behaviors is an important issue to keep online games interesting to their players. Focusing on player movement, in our previous work, we proposed a metho...
Ruck Thawonmas, Masayoshi Kurashige, Kuan-Ta Chen
ISDA
2010
IEEE
15 years 4 months ago
Intelligent online case-based planning agent model for real-time strategy games
Research in learning and planning in real-time strategy (RTS) games is very interesting in several industries such as military industry, robotics, and most importantly game industr...
Ibrahim Fathy, Mostafa Aref, Omar Enayet, Abdelrah...
LPAR
2001
Springer
15 years 11 months ago
Tableaux for Reasoning About Atomic Updates
A simple model of dynamic databases is studied from a modal logic perspecitve. A state α of a database is an atomic update of a state β if at most one atomic statement is evaluat...
Christian G. Fermüller, Georg Moser, Richard ...
ENTCS
2007
95views more  ENTCS 2007»
15 years 6 months ago
Hybridizing a Logical Framework
Logical connectives familiar from the study of hybrid logic can be added to the logical framework LF, a constructive type theory of dependent functions. This extension turns out t...
Jason Reed
FOIS
2006
15 years 7 months ago
Towards an ontology of agency and action From STIT to OntoSTIT+
Abstract. A variety of disciplines and research areas have separately studied the notions of action, agents and agency, but no integrated and well-developed formal ontology for the...
Nicolas Troquard, Robert Trypuz, Laure Vieu