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CGF
2000
150views more  CGF 2000»
15 years 6 months ago
Perceptual Principles and Computer Graphics
Now that technology allows us to present photorealistic animations of scenically lit objects acting in realtime, the problem of computer graphics has changed from making displays ...
Jon May
IVC
2002
141views more  IVC 2002»
15 years 6 months ago
Real-time gesture recognition system and application
In this paper, we consider a vision-based system that can interpret a user's gestures in real time to manipulate windows and objects within a graphical user interface. A hand...
Chan Wah Ng, Surendra Ranganath
JECR
2002
133views more  JECR 2002»
15 years 6 months ago
A Cross-Cultural Study on the Value Structure of Mobile Internet Usage: Comparison Between Korea and Japan
As the mobile Internet has been used explosively worldwide, the effects of cultural factors on mobile Internet have been an interesting issue. The objectives of this study are to ...
Yeonsoo Lee, Jinwoo Kim, Inseong Lee, Hoyoung Kim
JETAI
2002
69views more  JETAI 2002»
15 years 6 months ago
The interaction of representations and planning objectives for decision-theoretic planning tasks
We study decision-theoretic planning or reinforcement learning in the presence of traps such as steep slopes for outdoor robots or staircases for indoor robots. In this case, achi...
Sven Koenig, Yaxin Liu
PAMI
2007
253views more  PAMI 2007»
15 years 6 months ago
Gaussian Mean-Shift Is an EM Algorithm
The mean-shift algorithm, based on ideas proposed by Fukunaga and Hostetler (1975), is a hill-climbing algorithm on the density defined by a finite mixture or a kernel density e...
Miguel Á. Carreira-Perpiñán