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ATAL
2008
Springer
15 years 8 months ago
Automated design of scoring rules by learning from examples
Scoring rules are a broad and concisely-representable class of voting rules which includes, for example, Plurality and Borda. Our main result asserts that the class of scoring rul...
Ariel D. Procaccia, Aviv Zohar, Jeffrey S. Rosensc...
ATAL
2010
Springer
15 years 7 months ago
Learning multirobot joint action plans from simultaneous task execution demonstrations
The central problem of designing intelligent robot systems which learn by demonstrations of desired behaviour has been largely studied within the field of robotics. Numerous archi...
Murilo Fernandes Martins, Yiannis Demiris
AIIDE
2008
15 years 8 months ago
Combining Model-Based Meta-Reasoning and Reinforcement Learning for Adapting Game-Playing Agents
Human experience with interactive games will be enhanced if the software agents that play the game learn from their failures. Techniques such as reinforcement learning provide one...
Patrick Ulam, Joshua Jones, Ashok K. Goel
AAAI
2006
15 years 7 months ago
From the Programmer's Apprentice to Human-Robot Interaction: Thirty Years of Research on Human-Computer Collaboration
We summarize the continuous thread of research we have conducted over the past thirty years on human-computer collaboration. This research reflects many of the themes and issues i...
Charles Rich, Candace L. Sidner
GECCO
2007
Springer
176views Optimization» more  GECCO 2007»
16 years 14 days ago
The effect of learning on life history evolution
A series of evolutionary neural network simulations are presented which explore the hypothesis that learning factors can result in the evolution of long periods of parental protec...
John A. Bullinaria