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INFORMATICALT
2006
88views more  INFORMATICALT 2006»
15 years 6 months ago
Improving the Performances of Asynchronous Algorithms by Combining the Nogood Processors with the Nogood Learning Techniques
Abstract. The asynchronous techniques that exist within the programming with distributed constraints are characterized by the occurrence of the nogood values during the search for ...
Ionel Muscalagiu, Vladimir Cretu
AAMAS
2012
Springer
14 years 2 months ago
Winner determination in voting trees with incomplete preferences and weighted votes
In multiagent settings where agents have different preferences, preference aggregation can be an important issue. Voting is a general method to aggregate preferences. We consider ...
Jérôme Lang, Maria Silvia Pini, Franc...
ATAL
2009
Springer
16 years 1 months ago
Hedonic coalition nets
In hedonic games, players have the opportunity to form coalitions, and have preferences over the coalitions they might join. Such games can be used to model a variety of settings ...
Edith Elkind, Michael Wooldridge
ATAL
2009
Springer
16 years 1 months ago
Modeling billiards games
Two-player games of billiards, of the sort seen in recent Computer Olympiads held by the International Computer Games Association, are an emerging area with unique challenges for ...
Christopher Archibald, Yoav Shoham
ATAL
2009
Springer
16 years 1 months ago
Team competition
In a team competition, two participating teams have an equal number of players, and each team orders its players linearly based on their strengths. A mechanism then specifies how...
Pingzhong Tang, Yoav Shoham, Fangzhen Lin