We present the platform for IVAs development in the human like environment of the first-person shooter game Unreal Tournament 2004. This environment is extendible and supported by ...
Ondrej Burkert, Rudolf Kadlec, Jakub Gemrot, Micha...
Abstract- Seeding the population of an evolutionary algorithm with solutions from previous runs has proved to be useful when learning control strategies for agents operating in a c...
Mitchell A. Potter, R. Paul Wiegand, H. Joseph Blu...
In this paper we study the enforcement of social laws in artificial social systems using a control system. We define the enforceable social law problem as an extension of Tennen...
Information processing operations in support of intelligence analysis are of two kinds. They may sift relevant data from a larger body, thus reducing its quantity, or sort that dat...
H. Van Dyke Parunak, Peter Weinstein, Paul Chiusan...
Building conversation protocols has traditionally been an art more than a science, as their construction is often guided by designers’ intuition rather than by a principled appro...