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AAAI
2004
15 years 8 months ago
Comparing Cognitive and Computational Models of Narrative Structure
A growing number of applications seek to incorporate automatically generated narrative structure into interactive virtual environments. In this paper, we evaluate a representation...
David B. Christian, R. Michael Young
146
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AAAI
2004
15 years 8 months ago
Implementing a Generalized Version of Resolution
We have recently proposed augmenting clauses in a Boolean database with groups of permutations, the augmented clauses then standing for the set of all clauses constructed by actin...
Heidi E. Dixon, Matthew L. Ginsberg, David K. Hofe...
AAAI
2004
15 years 8 months ago
VModel: A Visual Qualitative Modeling Environment for Middle-School Students
Learning how to create, test, and revise models is a central skill in scientific reasoning. We argue that qualitative modeling provides an appropriate level of representation for ...
Kenneth D. Forbus, Karen Carney, Bruce L. Sherin, ...
AAAI
2004
15 years 8 months ago
A General Solution to the Graph History Interaction Problem
Since the state space of most games is a directed graph, many game-playing systems detect repeated positions with a transposition table. This approach can reduce search effort by ...
Akihiro Kishimoto, Martin Müller 0003
AAAI
2004
15 years 8 months ago
Machine Learning for Fast Quadrupedal Locomotion
For a robot, the ability to get from one place to another is one of the most basic skills. However, locomotion on legged robots is a challenging multidimensional control problem. ...
Nate Kohl, Peter Stone