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ECAI
2006
Springer
15 years 10 months ago
Strategic Foresighted Learning in Competitive Multi-Agent Games
We describe a generalized Q-learning type algorithm for reinforcement learning in competitive multi-agent games. We make the observation that in a competitive setting with adaptive...
Pieter Jan't Hoen, Sander M. Bohte, Han La Poutr&e...
ECAL
1995
Springer
15 years 10 months ago
Can Development Be Designed? What we May Learn from the Cog Project
Neither `design' nor `evolutionary' approaches to building behavior-based robots feature a role for development in the genesis of behavioral organization. However, the n...
Julie C. Rutkowska
AAMAS
2004
Springer
15 years 6 months ago
The dMARS Architecture: A Specification of the Distributed Multi-Agent Reasoning System
The Procedural Reasoning System (PRS) is the best established agent architecture currently available. It has been deployed in many major industrial applications, ranging from fault...
Mark d'Inverno, Michael Luck, Michael P. Georgeff,...
SAC
2004
ACM
16 years 2 days ago
A mobile agent approach for global database constraint checking
Integrity constraints are valuable tools for enforcing consistency of data in a database. Global integrity constraints ensure integrity and consistency of data spanning multiple d...
Praveen Madiraju, Rajshekhar Sunderraman
ATAL
2008
Springer
15 years 8 months ago
Discovering tactical behavior patterns supported by topological structures in soccer agent domains
Behaviors in soccer-agent domains can involve individual plays, several players involved in tactical plays or the whole team trying to follow strategies supported by specific form...
Fernando Ramos, Huberto Ayanegui