The General Game Playing (GGP) problem is concerned with developing systems capable of playing many different games, even games the system has never encountered before. Successful...
The design of a an agent system for robotics is a problem that involves aspects coming from many different disciplines (robotics, artificial intelligence, computer vision, softwa...
Massimo Cossentino, Luca Sabatucci, Antonio Chella
In this paper, we propose a cautious cooperative learning approach using distributed case-based reasoning. Our approach consists of two learning mechanisms: individual and coopera...
In order to coordinate and deliver information in the right time and to the right place, theories from multi-agent systems and information logistics are combined. We use agents to ...
Coalitional games raise a number of important questions from the point of view of computer science, key among them being how to represent such games compactly, and how to efficien...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...