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ATAL
2007
Springer
16 years 19 days ago
Automatic feature extraction for autonomous general game playing agents
The General Game Playing (GGP) problem is concerned with developing systems capable of playing many different games, even games the system has never encountered before. Successful...
David M. Kaiser
IAT
2003
IEEE
15 years 11 months ago
A Possible Approach to the Development of Robotic Multi-Agent Systems
The design of a an agent system for robotics is a problem that involves aspects coming from many different disciplines (robotics, artificial intelligence, computer vision, softwa...
Massimo Cossentino, Luca Sabatucci, Antonio Chella
FLAIRS
2004
15 years 7 months ago
Cautious Cooperative Learning with Distributed Case-Based Reasoning
In this paper, we propose a cautious cooperative learning approach using distributed case-based reasoning. Our approach consists of two learning mechanisms: individual and coopera...
Leen-Kiat Soh
KES
2008
Springer
15 years 6 months ago
Information Coordination Using Meta-agents in Information Logistics Processes
In order to coordinate and deliver information in the right time and to the right place, theories from multi-agent systems and information logistics are combined. We use agents to ...
Mats Apelkrans, Anne Håkansson
ATAL
2008
Springer
15 years 8 months ago
A tractable and expressive class of marginal contribution nets and its applications
Coalitional games raise a number of important questions from the point of view of computer science, key among them being how to represent such games compactly, and how to efficien...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...