This paper presents a flexible, scalable framework for interactive hands-on shape design in a haptic, stereoscopic virtual environment. The framework is founded upon the concept ...
We are developing a system to extract geodetic, textured CAD models from thousands of initially uncontrolled, close-range ground and aerial images of urban scenes. Here we describ...
In this paper, a texture-based segmentation approach using wavelet packets, co-occurrence matrices and normalised modified histogram thresholding is discussed and developed. Back...
Object identification (OID) is specialized recognition where the category is known (e.g. cars) and the algorithm recognizes an object's exact identity (e.g. Bob's BMW). ...
Andras Ferencz, Erik G. Learned-Miller, Jitendra M...
This paper presents novel techniques for detecting watermarks in images in a known-cover attack framework using natural scene models. Specifically, we consider a class of watermar...
Kalpana Seshadrinathan, Hamid R. Sheikh, Alan C. B...