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GRAPHICSINTERFACE
2004
15 years 8 months ago
A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces
We propose a novel approach for a dense texture-based visualization of vector fields on curved surfaces. Our texture advection mechanism relies on a Lagrangian particle tracing th...
Daniel Weiskopf, Thomas Ertl
160
Voted
ICMCS
2007
IEEE
130views Multimedia» more  ICMCS 2007»
16 years 1 months ago
Mining Information of Attack-Defense Status from Soccer Video Based on Scene Analysis
Video Content is always huge by itself with abundant information. Extracting explicit semantic information has been extensively investigated such as object detection, structure an...
Shuqiang Jiang, Qingming Huang, Wen Gao
ICCV
2009
IEEE
1821views Computer Vision» more  ICCV 2009»
16 years 11 months ago
Feature Correspondence and Deformable Object Matching via Agglomerative Correspondence Clustering
We present an efficient method for feature correspondence and object-based image matching, which exploits both photometric similarity and pairwise geometric consistency from local ...
Minsu Cho (Seoul National University), Jungmin Lee...
201
Voted
MICCAI
2003
Springer
16 years 7 months ago
Hierarchical Segmentation of Thin Structures in Volumetric Medical Images
We introduce a new method for segmentation of 3D medical data based on geometric variational principles. A minimal variance criterion is coupled with a geometric edge alignment mea...
Michal Holtzman-Gazit, Dorith Goldsher, Ron Kimmel
215
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ISMAR
2006
IEEE
16 years 26 days ago
Online camera pose estimation in partially known and dynamic scenes
One of the key requirements of augmented reality systems is a robust real-time camera pose estimation. In this paper we present a robust approach, which does neither depend on ofï...
Gabriele Bleser, Harald Wuest, Didier Stricker