We propose a method to automatically transform mesh animations into animation collages, i.e. moving assemblies of shape primitives from a database given by an artist. An animation...
Computer graphics generated by advanced rendering software come to appear so photorealistic that it has become difficult for people to visually differentiate them from photographi...
Active contour and active polygon models have been used widely for image segmentation. In some applications, the topology of the object(s) to be detected from an image is known a ...
We formulate a model for probability distributions on image spaces. We show that any distribution of images can be factored exactly into conditional distributions of feature vecto...
Abstract In this paper, we study the problem of approximate topological matching for quadrilateral meshes, that is, the problem of finding as large a set as possible of matching p...
David Eppstein, Michael T. Goodrich, Ethan Kim, Ra...