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» From Goals to Aspects: Discovering Aspects from Requirements...
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FDG
2009
ACM
16 years 29 days ago
System for Automated Interactive Lighting (SAIL)
Successful lighting in video games is more than a physically accurate illumination model. Aesthetics and function are of equal or greater importance. Lighting designers may deviat...
Joseph A. Zupko, Magy Seif El-Nasr
ECOOPW
1998
Springer
15 years 10 months ago
Workshop Report - ECOOP'98 Workshop 7: Tools and Environments for Business Rules
This workshop focussed on the requirements for tools and environments that support business rules in an object-oriented setting and attempted to provide an overview of possible tec...
Kim Mens, Roel Wuyts, Dirk Bontridder, Alain Grijs...
FUIN
2008
119views more  FUIN 2008»
15 years 6 months ago
Modeling Communication with Synchronized Environments
A deterministic behavior of systems composed of several modules is a desirable design goal. Assembling a complex system from components requires also a high degree of re-usability....
Tiberiu Seceleanu, Axel Jantsch
AO
2007
119views more  AO 2007»
15 years 6 months ago
The model of roles within an ontology development tool: Hozo
One of the major goals of ontology is to represent properly the underlying conceptual structure of the messy world reflecting the reality as much as possible. Ontology building to...
Riichiro Mizoguchi, Eiichi Sunagawa, Kouji Kozaki,...
ATAL
2010
Springer
15 years 5 months ago
On events in multi-robot patrol in adversarial environments
The problem of multi-robot patrol in adversarial environments has been gaining considerable interest during the recent years.In this problem, a team of mobile robots is required t...
Noa Agmon