The reflection of light from surfaces is a fundamental problem in computer graphics. Although many reflection models have been proposed, few take into account the wave nature of...
We present a technique for deriving predictions for the run times of parallel applications from the run times of "similar" applications that have executed in the past. T...
A research project with distributed electronic teams was conducted to examine how virtual temporary teams quickly develop and maintain trust relationships with people that they ha...
Distances in immersive virtual environments (VEs) have been commonly reported as being spatially compressed while the same judgments are performed accurately in real space. Previo...
Scott A. Kuhl, William B. Thompson, Sarah H. Creem...
Multi-homed and overlay networks are two widely studied approaches aimed at leveraging the inherent redundancy of the Internet's underlying routing infrastructure to enhance ...