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ICML
2004
IEEE
16 years 7 months ago
Communication complexity as a lower bound for learning in games
A fast-growing body of research in the AI and machine learning communities addresses learning in games, where there are multiple learners with different interests. This research a...
Vincent Conitzer, Tuomas Sandholm
JCDL
2005
ACM
136views Education» more  JCDL 2005»
16 years 10 days ago
Digital libraries' support for the user's 'information journey'
The temporal elements of users’ information requirements are a continually confounding aspect of digital library design. No sooner have users’ needs been identified and suppor...
Anne Adams, Ann Blandford
173
Voted
CRYPTO
2007
Springer
134views Cryptology» more  CRYPTO 2007»
16 years 29 days ago
Domain Extension of Public Random Functions: Beyond the Birthday Barrier
A public random function is a random function that is accessible by all parties, including the adversary. For example, a (public) random oracle is a public random function {0, 1}â...
Ueli M. Maurer, Stefano Tessaro
HPDC
2006
IEEE
16 years 25 days ago
Autonomic Adaptation of Virtual Distributed Environments in a Multi-Domain Infrastructure
By federating resources from multiple domains, a shared infrastructure provides aggregated computation resources to a large number of users. With rapid advances in virtualization ...
Dongyan Xu, Paul Ruth, Junghwan Rhee, Rick Kennell...
IMC
2004
ACM
16 years 6 days ago
Availability, usage, and deployment characteristics of the domain name system
The Domain Name System (DNS) is a critical part of the Internet’s infrastructure, and is one of the few examples of a robust, highlyscalable, and operational distributed system....
Jeffrey Pang, James Hendricks, Aditya Akella, Robe...