Abstract— Powerline communications (PLC) are receiving special attention since they use an already available and ubiquitous infrastructure. The main standard for PLC home network...
The growing diffusion of wireless-enabled portable devices and the recent advances in Mobile Ad-hoc NETworks (MANETs) open a new scenario where users can benefit from anywhere/any...
Dario Bottazzi, Antonio Corradi, Rebecca Montanari
We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...
This paper looks at the problem of multi-streaming in 3D teleimmersion and describes how a protocol architecture called CP (for Coordination Protocol) can be used to coordinate vi...
Designing an optimal overlay communication network for a set of processes on the Internet is a central problem of peer-to-peer (P2P) computing. Such a network defines membership a...