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NETGAMES
2003
ACM
16 years 5 days ago
A fair message exchange framework for distributed multi-player games
—This paper presents a framework for message delivery in real-time multi-player distributed interactive games that use the client-server model. Based on this framework, we propos...
Katherine Guo, Sarit Mukherjee, Sampath Rangarajan...
SIGUCCS
2003
ACM
16 years 5 days ago
WebDAV: what it is, what it does, why you need it
Legacy network file services such as NFS, SMB/CIFS, and AFP changed the way we worked. File services running on crossplatform networks allowed us to save our files on remote syste...
Luis O. Hernández, Mahmoud Pegah
WWW
2008
ACM
16 years 7 months ago
A comparative analysis of web and peer-to-peer traffic
Peer-to-Peer (P2P) applications continue to grow in popularity, and have reportedly overtaken Web applications as the single largest contributor to Internet traffic. Using traces ...
Naimul Basher, Aniket Mahanti, Anirban Mahanti, Ca...
STOC
2001
ACM
104views Algorithms» more  STOC 2001»
16 years 7 months ago
Spatial gossip and resource location protocols
The dynamic behavior of a network in which information is changing continuously over time requires robust and efficient mechanisms for keeping nodes updated about new information. ...
David Kempe, Jon M. Kleinberg, Alan J. Demers
MSWIM
2009
ACM
16 years 1 months ago
How do wireless chains behave?: the impact of MAC interactions
In a Multi-hop Wireless Networks (MHWN), packets are routed between source and destination using a chain of intermediate nodes; chains are a fundamental communication structure in...
Saquib Razak, Vinay Kolar, Nael B. Abu-Ghazaleh, K...
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